I think one thing that tutorials aren't super helpful with is putting an emphasis on player feedback. If I were coming in as a new player, I wouldn't know how to control anything, or what a "Skill Issue" is. Maybe having a screen before to describe the mechanics and object of the game would be a potential improvement?
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I think one thing that tutorials aren't super helpful with is putting an emphasis on player feedback. If I were coming in as a new player, I wouldn't know how to control anything, or what a "Skill Issue" is. Maybe having a screen before to describe the mechanics and object of the game would be a potential improvement?
you not knowing what a skill issue is, isn't the games fault though?
The name is in the saying... an issue with your skills as a player. Doesn't really take much thinking to work out.
Atleast for me?... not sure on your side of things.
(you're kinda giving off normie vibes. just my opinion.)
Have a good day.
I like the part where the box moves
10/10 very cool